"The game is a simple wave-based dungeon game, rendered in a 2D framework.
It was made for my Fundamentals of Game and Graphical Systems Development module submission (Year 1, Semester 1).
The project was made using the university's own framework called S2D. We were tasked with creating a 2D
game, and I had seen this technique previously, where sprites are layered to create a 3D effect. I decided
to try and create it for my submission as it would be a fun challenge.";
"Features include: 3D Rendering, Player controller, Enemies, Collision (Tile based and Radius),
Game states, and an online leaderboard (Dreamlo and libcurl).";