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//Anthony Sturdy


class
Website {
public
:
void
About();
void
Contact();
void
Portfolio();
}


void
Fake_3D_Dungeon(
int
year
) {

//"Fake" 3D game rendered in a 2D framework

char
*
description
=
"The game is a simple wave-based dungeon game, rendered in a 2D framework.

                    
It was made for my Fundamentals of Game and Graphical Systems Development module submission (Year 1, Semester 1).

                    
The project was made using the university's own framework called S2D. We were tasked with creating a 2D

                    
game, and I had seen this technique previously, where sprites are layered to create a 3D effect. I decided

                    
to try and create it for my submission as it would be a fun challenge."
;

char
*
features
=
"Features include: 3D Rendering, Player controller, Enemies, Collision (Tile based and Radius),

                 
Game states, and an online leaderboard (Dreamlo and libcurl)."
;
}
Fake 3D Image 1 Fake 3D Image 2 Fake 3D Image 3










































//Copyright Anthony Sturdy © 2019