Hi.

I'm Anthony Sturdy,

a games programming student.

ABOUT

Hi, my name is Anthony. I'm an aspiring games programmer, currently studying BSc Computer Games Programming at Staffordshire University.


Most of my course work is developed using C++, creating games, and game engines with frameworks such as OpenGL, DirectX and SDL. I have previous experience with Unity and C# from two games I made whilst at college, and a few game jams. I also have a small amount of web development from my first year of university, and small websites such as this portfolio.

PORTFOLIO


2019C++/OpenGL

E1M1 FreeGLUT


The original Doom level 'E1M1' rendered with OpenGL using FreeGLUT.

2019C++/SDL

SDL Mario Bros.


Super Mario Bros recreated in SDL with a built-in level editor.

2019HTML/CSS/JS/PHP

OLE Store Website


Storepage for a pretend games company to sell games and DLC.

2018C++/S2D

'Fake' 3D Dungeon


3D wave-based dungeon game rendered in a 2D framework.

2018C#/Unity

Case White


A retro themed FPS set in WW2 with procedurally generated levels.

2017C#/Unity

Secret of Malarith


A small 2D RPG made at college in a group of three.

2016C#/Unity

Reclaim Earth


A pixelated sci-fi FPS originally made for LOWREZJAM16.

CONTACT